Within
the discourse of English exists an on-going debate about how reluctant readers
can become more motivated to utilize literature. One aspect of that debate is
the idea of using graphic novels as a means to bridge the gap between
uninterested readers and meaningful literature. However, with a market so
vastly flooded with graphic novels, which are effective to help these readers?
This paper will address that question by analyzing a graphic novel using the
Hunsader instrument of literary criteria. Dr. Patricia Hunsader is an Assistant
Professor in the College of Education at the University of South Florida and
has published many studies concerning the qualities that graphic novels need to
possess in order to be useful in aiding readers. Certain criteria that Hunsader
describes that I will examine in this paper are: character and development,
vivid and interesting writing style, presentation of ethical and cultural
values, and appealing illustrations. I will demonstrate how the described
criteria are found in Joe the Barbarian
by Grant Morrison and Sean Murphy and make that book an ideal choice to
motivate reluctant readers to explore more types of literature.
The
importance of a great protagonist is one of the literary criteria within the
Hunsader instrument needed for readers to identify and sympathize with the character
throughout the story. Common characteristics between protagonist and reader help
the reader stay involved with the story. Joseph Manson, the protagonist of the
story, is a dynamic round character and presents the reader with a plethora of
details that they can connect to as they read. Clare Snowball, who has done work in teenagers’ use of graphic novels,
states, “they are willing to read when they find something they connect with”
(2005). Joe is a
thirteen-year-old boy suffering from Type 1 Diabetes, dealing with bullies at
school, a complex family situation, and has a pet rat, Jack. These elements of
Joe give young readers a wide aspect of things to identify with that may be
happening in their lives. Along with his characteristics, Joe’s
personality is one that will connect to readers. Joe experiences hallucinations
that cause him to be taken to a land called Playtown, which is threatened by
King Death. Near the end of the story when Joe was close to saving Playtown, he
says, “I was almost there. Send me back. Have to save ‘em all.” Joe would not
have said this at the beginning of the book but through his growth Joe exhibits
a courage that was found in the struggle of saving Playtown. The development that
Joe undergoes will inspire young readers as they face the trials of youth.
Therefore, Joseph Manson is a great protagonist to attract young readers to Joe the Barbarian because of the aspects
that contribute to his character draw the attention of young readers, giving
them a character they can relate to and cheer on throughout the pages of the
story.
The
script of Grant Morrison’s Joe the
Barbarian will interest young readers and aid them to explore more
literature because the script consists of a unique and intriguing writing style,
fulfilling a criterion of the Hunsader instrument. The script of a comic is
essentially the same as a screenplay for a movie. It is what an artist
interprets when they draw, and contains the dialogue that appears on the page.
In the realm of comics Grant Morrison is known for writing bizarre and surreal
stories and Tony Guerrero, editor in chief of comicvine.com, analyzes, “from
the mind of Grant Morrison, you know things won’t be what they seem” (2011). Morrison’s
abstract writing is an attracting characteristic of Joe the Barbarian. Too often in today’s literature, especially
youth adult fiction, many stories are the same. Clare Snowball quotes some boys
in the ninth grade who referred to their classroom readings as, “…boring… too
difficult… too long…” (2005). Joe the
Barbarian avoids these characteristics because it is quick paced, interesting,
and engaging to readers. Morrison makes use of dialogue bubbles and avoids the
use of narration boxes, which may confuse new readers of graphic novels.
Dialogue reflects the voice of each character and the conflict of the story is
clearly identified within the first chapter of the story, “Playtown burns from
Teddy Bear Alley to Starbase Heights. This fairy tale is on a one-way trip to
hell.” Before the first chapter ends, the reader will understand the dilemma the
characters find themselves in. Snowball explains that a common problem that
young readers have is that, “they didn’t get instant gratification from it”
(2005). Snowball expresses that readers need to be instantly engrossed and
involved in the book, otherwise they will not be interested in the book. Readers
will understand what is going on in the book before the first chapter closes. Readers
will have a substantial story that is unique and engaging to help them stay
interested in the book. An effective graphic novel’s script will hook readers
and keep them interested and Grant Morrison does this well in Joe the Barbarian because he lays out
the story of the book early and builds the story through clear understandable
dialogue.
Joe the Barbarian
is an effective graphic novel for young readers because the plot of the
book addresses ethical and cultural situations in order to fit within the
Hunsader instrument. Throughout the plot, many struggles and conflicts arise
which present the reader with the ethical and cultural situations needed for an
effective graphic novel. It is not a book with a hero in tights punching out
aliens. Stories involving heroes like that are not relatable to teenagers,
rather it is about a boy, who without knowing, joins the struggle to save a
world and by so doing ends up saving his house. While still fantastical in
nature, the plot is more believable than if Joe was an alien from another world
who comes to save Earth. The fact that Joe is a regular boy and solves his
problems with the skills he possesses illustrates how this book is relatable to
youth. This is seen in the early stages of the book inside of Joe’s family. His
mother works to prevent the lose of their house, “I have no intention of losing
my house, Mister Arthur.” Further in the story, Joe comments on his father’s
death, ”His stupid buddy stepped on a stupid mine and my dad died and left us
with no money." This real life struggle that exists inside of the pages of
Joe the Barbarian is an example of
the more realistic situations the book deals with. Professors Katherine T.
Bucher and M. Lee Manning of the Department of Curriculum and Instruction at
Old Dominion University expound on the themes and topics graphic novel plots
address, “…graphic novels are more complex than the superheroes found in comic
books and address many of the same issues and concerns found in more traditional
types of literature” (2004). Their comment describes the plot elements that Joe
the Barbarian contains. The ethical and cultural situations examined in Joe the
Barbarian make it a great graphic novel to present to young readers because the
plot is deeper than simple caped-hero comics.
As another aspect of
the Hunsader instrument, the art style of Joe
the Barbarian makes the book effective to motivate young readers because
the art is unique and creates a visual appeal to the reader. A graphic novel is
half story and half art; the strength of a graphic novel relies on both.
Therefore, along with the writing, Joe
the Barbarian features a captivating art style, which makes the book
interesting for young readers. Nancy Frey and Douglas Fisher, teachers at
Hoover High School, comment on the importance of great art, “…visual imagery
[is] a means of telling a story” (2004). Frey and Fisher’s comment shows that a
graphic novel needs great art along with plot to help tell the story. It is
important to consider that art in comics consists of two main parts: the
artist, or the person who draws the lines, and the colorist, the person who
puts the color on the pages. Speaking of the artist, Sean Murphy, Greg
McElhatton, a reviewer from comicbookresources.com, states, “Sean Murphy is
turning out the best art of his career, everything is drawn perfectly” (2010).
Clearly reviews of this nature are subjective, however the art really does live
up to the praise. Characters as well as backgrounds are detailed and readers
can spend time just admiring the art. Apart from the line work of Sean Murphy,
another strength this book has is the colorist Dave Stewart. Stewart is quoted
as being, “one of the top five colorists in the industry,” by McElhatton (2010).
The reason color is so important in this story is to create contrast in the
reality that Joe exists versus the hallucinations that are caused from Joe’s
hypoglycemia. Stewart creates a separate and distinct feel for each world by
employing a completely different color palette to distinguish the worlds. Below
is a sample page displaying both the scenery of Joe’s bedroom and Playtown.
Notice the differences in the two environments, color and art style. This is an
example of the feeling as well as the visual appeal Stewart is able to create
through the color choices in each environment.
Figure 1. Page from Joe the Barbarian #1. Grant Morrison and Sean Murphy.
Clare Snowball addresses the power of
art stating, “it is the visual aspect of graphic novels that attracts reluctant
readers” (2005). Therefore, as a requirement of the Hunsader instrument, the
art, hand in hand with the plot, make Joe
the Barbarian a great book to introduce young readers to the medium and
have them be more enthusiastic about reading in general because the art by Sean
Murphy and the colors by Dave Stewart create an appealing visual masterpiece.
Based
on the criteria for an effective graphic novel as stated in the Hunsader
instrument, Joe the Barbarian should
be considered as an effective graphic novel to encourage reluctant readers to
be more engaged with literature. Joe is a great round and dynamic protagonist,
the script written by Grant Morrison creates an engaging and interesting story,
the plot of the book deals with cultural and ethical issues, and Sean Murphy
and Dave Stewart present the artistic side of the story as appealing scenes to
interest readers. These elements satisfy the Hunsader instrument and separate
Joe the Barbarian from the rest of the graphic novels on the market. Thus,
reluctant readers who read Joe the
Barbarian will want to explore more literature and become more engaged in
reading.
Works
Cited
Guerrero, T. (2011). Spotlight: Grant Morrison's 'Joe the
Barbarian' - The Deluxe Edition Hardcover. Comic Vine. Retrieved
June 6, 2014, from
McElhatton,
G. (2010). Review: Joe the Barbarian #1. Comic Book Resources.
Retrieved June 6, 2014, from
http://www.comicbookresources.com/?page=user_review&id=1793
Bucher, Katherine T and Manning, M.
Lee. (2004). Bringing Graphic Novels into a School’s Curriculum. The Clearing House, 67-72.
Cooper, Sandi, Nesmith, Suzanne,
Schwarz, Gretchen. (2011). Exploring Graphic Novels for Elementary Science and
Mathematics. School Library Research,
14, 1-17
Frey, Nancy and Fisher, Douglas.
(2004). Using Graphic Novels, Anime, and the Internet in an Urban High School. The English Journal, 93(3), 19-25.
Snowball,
Clare. (2009). Teenage Reluctant Readers and Graphic Novels. Internal Perspective, 43-45.